![]() ![]() Mostly in the form of bad shadow maps and improper skinning. The GIT and 0.9.30 release now have improved D3D caps support, however this causes rendering errors for skinned meshes. =)Īs of this writing WINE 0.9.29 provides the best play experience. ![]() I saw some requests for this, and I thought this would be a great way to support Ubuntu. If I **** something up post a fix or comment, since I'm mostly going by memory here. Here's my first HOWTO on the Ubuntu Forums. If you have a problem check the wiki before posting an issue in the fourms here. Change your computer or stop developing application via VS2015.The most up-to-date version will be there. If you run into this problem, there are only two ways to go. So, I ended up quitting developing an application by using VS2015. It's been almost two months since I got this answer but I haven't got any additional response from them yet. If you don’t mind my asking, if you don’t have a background in computers what inspired you to try C++ on Android? That scenario will be significantly more complicated than doing Java on Android. I’m waiting to hear back from the emulator team on if they have any ideas since this appears to be an issue only on specific machines since. vhd you can hold off providing any additional information at this point. vhd file being used by the emulator if you look under the settings of the emulator in your Hyper-V manager.However given we got the other person’s. vhd you provided does not appear to be the correct one it won’t boot for me. vhd on our machines so it appears to be some strange problem where gdbserver (which comes from the Android NDK provided by Google) crashes only when running on certain machines. You are only the second person who has run into this issue, and the first person that ran into it provided their everything works correctly when we run their. ![]() ** Following answer is from the manager of Visual Studio 2015: I'll put a comment on this if I figure out how to solve this. Is there anyone who has magical solution for this problem? So we are trying to solve this problem but I'm also asking here just in case. Then find the location your app installed to and run “gdbserver -version" from the app path and let me know what it says? This will validate if the correct version of gdbserver is on the device." Do you see this error every time you try to debug, or if you reboot the emulator will it work sometimes right after the reboot? Next time you see the error, can you open the emulator’s console mode by going go the Hyper-V manager and double clicking the emulator. We actually were not able to find anything wrong the emulator itself, our current hypothesis is that it is a network or adb problem interfering with GDB’s ability to connect to GDB server on the remote machine. "Sorry for the delay in responding we were looking at an emulator image of another user that ran into this problem so I was waiting until we had the results of that investigation to report back. In my case, I just tried this via Emulator(VS Emulator 5" Lolipop (5.0) XXHDP Phone (0x86 -.) if you try a physical device) or just one?" Do you have this problem with all targets (e.g. "What is your debug target, the VS Android Emulator? When we saw this before it turned out to be a bad emulator image. I've been searching a solution for this and I've found an assumption: I've installed all of the contents when I downloaded Visual Studio 2015 community and I ran it on Windows 10 Pro which supports Hyper-V. Unexpected GDB output from command "-target-select remote :5039". I see the following error whenever I try to debug "Cross Platform" under "C++" category: "Unable to start debugging. ![]()
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